Super Smash Bros. Brawl |
| By Rob Galbreath / Friday, 07 March 2008 | |||||
Page 1 of 3 Welcome to Super Smash Bros. Brawl, the third installment of Nintendo's mascot fighting franchise. Like its predecessors, Brawl looks to be the reigning reason to own a Nintendo console.
This time, the developers have gone beyond just a great offline multiplayer game. Online matches, sending replays and screenshots, a single-player mode reminiscent of every major Nintendo game to come out since the Nintendo Entertainment System, classic game samples, stage building and sharing, the greatest soundtrack ever made and graphics to fit; all of this and we're still looking at the surface. ![]() Are you ready to Brawl? You better be! Do not take these words lightly, for the presentation and gameplay is phenomenal. Subspace Emissary, the new story for the game, is rich enough to keep players engaged with their favorite characters who cooperate without a single word spoken. In multiplayer, the graphics of Final Destination and many other stages are enough to make you stop and watch the colors in the background even at the risk of losing. The music collects some of the greatest gaming arrangements in the history of this industry with the original composers to back them all up. ![]() Other characters, like Mario, have new moves, as well. For example, players no longer have to hold down the special attack button to charge Sheik's special attack; instead, players press B to charge and B again to release. Crates can be slippery and move around now, and characters using Super Scope 6 can freely move around the stage without being held down. To hardcore players, jumps and speed feel slightly tweaked. Some attacks feel stronger, while others weaker. There are many new items to use and collect, and the game is even more of a virtual encyclopedia of Nintendo's history. ![]() It's the little touches that make you happy on the inside. Four control styles are available: Wii Remote, Wii Remote/Nunchuk, GameCube Controller and Classic Controller. The button scheme of each can be completely customized, too. Assign these to your in-game profile and you'll never have to input the same reassignments on your console again. ![]() Don't feel tied to one, play them all! While the returning Melee stages are a blast from the past, owning a new bicycle means riding everywhere that you couldn't ride before. There's certainly a lot to explore: PictoChat, Mushroomy Kingdom, Frigate Orpheon, Halberd, Lylat Cruise, Port Town Aero Dive, New Pork City, and WarioWare, Inc. have brought endless amounts of life to a great, long-standing franchise. This isn't even counting all of the stages made by friends online and offline, which could very well (despite the limited map tools) bring another four years of Smash Bros. fanatics to the Wii. |
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